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© 2025 Vicky Nguyen

Domana

Domana is a long-term app development and UX research project I conducted with a few other team members! It's an app about finding the balance in attending socials on top of school or work. View the Prototype here and the slide deck here!

Overview

Domana is the most in-depth UX project I have ever worked on. It went through countless revisions, research interviews, feature tweaks, and ideas before landing onto the final product. Even now, I want to gather more feedback and make more tweaks to better maximize the platform and improve some features. Though, working on this felt like a test to what I have learned about app design, Figma, and UX thus far. I can say I am proud of how far my skills jumped from this project alone!

Outcomes

I used to think I was pretty proficient in Figma. But after this project I realized there is so much I have yet to discover in either design, prototyping, or even Figma as a platform itself. It makes me really excited on what else I could explore in this field! I also took so much away from the research portion of this project. My perspective on UX as a concept is so much bigger now. It really is more than just the design, it is the logistics, the idea, the intention, and of course, how the audience will perceive every detail of a product.

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